Then, in 2010, they brought 3D tools to Photoshop CS5 (but only, at first, to the higher-priced Extended Edition). The functionality improved marginally over subsequent releases. In 2003 Adobe dropped Dimensions and instead built a cut-down version of its 3D tools into Illustrator CS, providing basic modeling techniques. The artwork could then be imported into Photoshop at any size and textured as required-if you had the requisite skills. Its unique approach was to create vector artwork in just a fraction of the time that other 3D applications could produce finished renders. Its first foray into the medium was Adobe Dimensions (not to be confused with Adobe Dimension, singular) in 1996, a standalone app which provided basic extrude and revolve capabilities. Adobe has a checkered history of implementing 3D modeling.
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